
I now started to make the top section of the arm, this was two simple box primitive's, the lower one was divided into 3 sections.

I then chamfered the top section of the top box, and extrude 2 sections out of the bottom box. then i chamfered the botttom part of these 2 sections.

I then created cog like objects that surrounded the joints, to do this made some thin cylinders. I inset the cylinders then raised the inset polygon. I cut 2 lines across the middle of the cylinder to make 2 semicircles either side, and extruded these cirles in and that was the cogs made.

I then made a smaller box for the lower parts of the arm.

Then using the same method i used for the shoulder pad, i created the forearm. this was a combination of splines and extrusion.


I created the hand by making asimple box primitive and extruding sections to create the shape then edited the vertices to be more precise. The fingers were a set of smller boxes with notches sticking out the back, these notches acted as joints. I arranges the finger sections in to the right positions, i used a flat hand positions unlike the blueprint, this was to help with applying a biped to the gundam.



I then arranged the arm togetehr and attached cartain parts together, below is the final arm.

No comments:
Post a Comment