I started to make the body by creating a box primitive, and then extrude the from polygons and top polygons. I edited the vertices to match the blue print shape at the back. I then beveled the bottom polygons to create layers for the lower torso. I selected some of the frontal polygons and extruded them out, then aligned the vertices with the blue print. I used the uniform scale to shrink the extruded polygons of the newly extruded section, then inset the polygons and extruded them back to create a cavity.

I then created a raised area around the neck this was again a simple extrusion of the polygon around the neck area. I also created cavities in the breast plate using inset and extrusion.


Next I created the grates inside the newly made cavities. To do this i detached the polygon in the cavity as a separate element. I used a slight inset then cut lines across the inset polygon using the connect tool, the connect tool allows you to select 2 or more line and create a new line between them. I then selected the out polygons and the several of the inner polygons and extruded them forward to create a grate, then attached it back to the main body.


I next created the hip section to do this i selected the center polygon from the bottom of the upper body, then i extruded the polygon twice, one small extrusion then one big one. I then selected he front and the back polygons of the hip section and made 2 more extrusion, i then edited the vertices to match the blue print. I then selected the front hip polygons, I inset and extruded the polygons to create another cavity.


I then created the hip panels, I created a flat box primitive then edited to vertices to get the right shaped. I created another smaller box primitive a tilted it slight lightly, i beveled the edges and shrunk the front polygon. I attached this to the hip panel.


I created clones of these hip plates and mirrored them to create the 4 panels, i also made some side plates in the same way.


I hid the body i had created to work on the backpack, The backpack was incredibly simple to make, i created a box primitive then used extrusion modelling to get the basic shape. i then edited the vertices to match the blueprint. I then created the thruster cones, to do this i create cylinders then using the uniform scale tool, expanded one end to create the cone, then cloned the cone. To create the antenna on the back pack, i made longer cylinders, then used the uniform scale tool on the vertices near the top the create the shape. I cloned the antenna and slightly tilted them different ways. i attached all these different components to finish the back pack.


can u show the video that u did.?i mean ..video gundam ..i want to learn ..coz my assignment need to create modeling robot.. so i choose that one ..GUNDAM ..please
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