To create my bridge i made a flat recatangle primitive then converted this to an editable poly. i then used extrusion modeling to created the barriers. I then seleceted the vertices of the middle segment and raised them, then repeated for the outer segments to get an arc.
I then used the wood texture in material editor, I chose two different shades of brown and applied the material then rendered it.
I created my bridge in one go so I didnt have to worry about saving it in stages, I just copied the file over my 3 devices and started on the next part of my project.
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